Showing posts with label ghostbusters. Show all posts
Showing posts with label ghostbusters. Show all posts

Monday, October 26, 2009

What's next?

With my last TMNT comic due this November (through Mirage at least), I've been looking in all sorts of new directions to keep writing. I've been speaking with local publisher Gestalt about the possibilities of having my first creator owned book published through them, and things are looking good. I posted a bit of a teaser a while back if people can find it! ;)

I'm also working on a pitch with one of the Transformers crew over at IDW that I'm really excited about (and it has nothing to do with Transformers either), and am waiting to hear back on a little something that's sitting at Disney at the moment. I've touched base with a couple of editors here and there to see if there's any chance of work on some other licensed books, but we'll see how that goes. Right now, my priorities are "Tyrant Earth" and the first of the aforementioned pitches. And paying rent.

Oh, I'm also overhauling all my "Tobin's Spirit Guide" artwork! I'll have updates on all that soon!

Wednesday, September 30, 2009

Back in the Saddle

Okay, so...

It's been a while since I last posted here. Sorry! Twitter makes things easy and I can do it by phone!

Anyway, what's been happening?

I've moved into a new place with a couple of the coolest dudes you could want to meet.

My parents officially separated.

My final TMNT comic (for the time being at least) is currently in the capable hands of my good friend Steve Lavigne.

I'm knee deep in research for Tyrant Earth, which has been a heap of fun and is finally looking like it should.

I'm hoping I've got the girl I was after to sit as reference for a character in my script+art OGN project (meeting with her next week to discuss -- book still a ways off though).

I'm working on a Zuda project with one of the coolest artists I've met (keep an eye out -- "Six to the Head" -- ghost story set in the Old West), and the same artist will be working on "Skinwalkers" after.

Bought TMNT - Smash Up! and was pretty disappointed. The Jim Lawson/Eric Talbot cutscenes were amazing, but the game itself was just really disappointing.

Currently re-editing a promo real for a male strip-show. Was told it was "too porno". Go figure!

I've landed a "job" reviewing Wiiware games for www.vooks.net. I say "job" because I get paid in games :)

Also back reviewing games and comics with a mate at www.digital-retribution.com. By buddy wrote the first one -- Dead Space: Extraction. I'm doing the game review, which should be up soonish.

Need a new job.

Need more comic work.

Also, be sure to pick up Ghostbusters: Displaced Aggression, by IDW. It's a great book and the better these books sell, the more chance you have at seeing me write a mini-series. Two words: Stay Puft. You should be checking this book out anyways, TMNT artist Diego Jourdan is illustrating the X-Mas oneshot, and it looks great!

More to come!

Peace!

Tuesday, August 25, 2009

Back in the Saddle

See what I did there? If not, you're not a hardcore GB fan/nerd like myself...

Friday, June 26, 2009

We Be Fast...

Okay, so, I just beat "Ghostbusters" on the PS3! Probably the most fun I've had playing a video game since... well...

Hmm...

I guess since "Twilight Princess" first hit! That might not mean much to some, but my TMNT fandom is only outdone by my love of "Indiana Jones", "Ghostbusters" and the "Legend of Zelda".

Anyway, here's my mini-mini-midgety review:

Shitloads of fun. As I said, the most fun I've had playing a video game in a LONG time. The story is great, and really feels like "Ghostbusters". The dialogue and scripting is fantastic, but one should expect no less from Harold Ramis and Dan Aykroyd themselves (they did write both movies, remember?). There is one fairly jarring chunk of exposition that probably could have been done away with and replaced by another level that would have covered it and extended the relatively short game a bit more.

The multiplayer is also a HEAP of fun, and if anyone wants to play, my ps3 callsign is DoomButton (one word, 'zactly as written there), so add me to your PSN buddy list and I'm more than happy to have a muck around when I get the chance.

There is a very neat explanation for a lot of the things left dangling in the films too, but I'm kinda glad they didn't explain how Stay Puft comes back properly (if I ever got the chance to write the comics I have an explanation up my sleeve that I'd love to use).

No news on any Turtles comics, or anything else. At the moment work is dry (read: none) so I'm working on a book with Andres Ponce at the moment -- tentatively titled "Dirty Deeds". Kind of an adult-oriented "Star Wars" sorta thing with a bit of "Gunsmith Cats" and a bit of "Cowboy Bebop" also thrown in for good measure. I've already put up some teaser artwork, some of which was originally planned to go with a Turtles pitch, but that's since changed (nudge-nudge, wink-wink)

Monday, June 08, 2009

Good With The Bad

So, I got home last night after a weekend of working to raise some much needed dosh. It's like a wafer thin scraping of dosh, but it all helps. Been thinking a lot about the future, with everything that's been going on in my family and how it's affecting everyone and even though I try to take each day as it comes, I've tried to have some loose plan to stick to (loose, because we all know what they say about best laid ones) but now it looks like those are being flushed too because of what's going on. Priorities are being shifted around and as much as I'd like to say that there's good stuff on the horizon, I'm not seeing anything right now.

From the looks of things, if TMNT does keep running through next year, the chances of me putting anything out there are pretty much zilch, so I'm going to be refocusing on things and really pushing those out. Not going to pay, but at least it's something out there.

Work's been near impossible to get a hold of, in both comics and support funds (retail, hospitality, whatever) with people largely blaming the economy, and me blaming nepotism. The old thing of "who you know, not what you know" seems to be shining through everywhere, and even then, half the people I do know can't do anything for me. Sorry to vent dudes and dudettes, it's been a shit of a past few weeks and a couple of salvos were fired when I got back yesterday, which kinda made things worse.

On the plus side, I did get to do a couple of neat things, and the downtime I've had on my hands means I finally ploughed through Mario Galaxy over the weekend. I also got the opportunity to see Terminator Salvation, which, while being rather disappointing, was a great break from things. I also just got the remake of Godzilla vs Mothra cheap from one of the local Chinese DVD shops (legit too) as well as Big Man Japan, which I've been DYING to see for ages now!

Also got a glimpse of the upcoming Ghostbusters comic from IDW, which is looking sweet as and has me all excited, and although I can't afford either (if the latter were to come out in the near future), these got me all excited:

Indy Wii review


and this...



One more nice thing to see: http://www.comingsoon.net/news/movienews.php?id=56130

Wednesday, February 25, 2009

Ghostbusters: The Video Game's Janines Revealed!

I'm a massive, massive, massive Ghostbusters fan. So big, it's ridiculous. Janine Melnitz has finally been revealed for both the Wii and PS3/XBox 360 versions. I love it! I'm diggin' the RGB flavour to the Wii version too.


Monday, September 22, 2008

Spirit Guide Update

Captain Jack Higgins

The Entity

The Grundel

The Phantom

Samhain

Watt

He Who Walks For All Others

Morgannan

The Sandman

Tuesday, August 26, 2008

Monsterism #54

Been kinda deflated today. Tried to get back into the routine of things since the Skrulls started revealing themselves, but it just hasn't been working. Hopefully soon...

Anyway, here's some fun:


MONSTER: The Sandworm
MOVIE: Beetlejuice

Beetlejuice was one of those movies I watched almost as religiously as Ghostbusters and the Dark Crystal when I was a kid, and I was mainly hanging out for the neat visual effects that go hand in hand with Tim Burton movies of this ilk. The Sandworms always got me. I loved them. They showed up fleetingly, but those moments were worth more than the entire film back then. Nowawadays I realise how completely fucking hilarious Michael Keaton is in that role and how much I wish they had've made that sequel back in '98...

Monday, February 18, 2008

Tobin's Spirit Guide

Barrow Wights
Samhain

Captain Jack Higgins

The Grundel

The Ghost Master

He Who Walks for All OthersGozer the Gozerian

Wednesday, November 14, 2007

Too Good To Be True

I really hope this is for real this time...

http://gameinformer.com/News/Story/200711/N07.1114.1221.16217.htm

If so, the one sequel I have wanted more than anything has been realised! There is a God.

Sunday, September 02, 2007

Daily Monsterism #11


Monster: The Cab Driver
Movie: Ghostbusters

For those who don't know me, Ghostbusters is easily one of my favourite movies, and the moment above has always been one of my favourite movie moments. When Walter Peck forces the guys to open the containment unit, New York is beset by every ghost, ghoul and demon they'd caught until then, and in a brief, ghoul-filled montage, we are shown this ghastly looking character. It's probably the most horrifying thing in the whole film visually speaking, but for some reason this guy never bugged me. What did will be featured in another dosage of Daily Monsterism soon!