Showing posts with label mirage studios. Show all posts
Showing posts with label mirage studios. Show all posts

Wednesday, December 16, 2009

A New Review

Yesterday, I received an email asking me how I would feel about hosting a review for my final Tales of the TMNT comic (#64). I'm always keen to hear what people have to say, be it positive or negative, so I responded saying "I'd love to"!

What I didn't expect was such a well written column. I want to thank John (CJJ) for the review and for getting in touch.


Scattered Thoughts: Tales of the TMNT #64 (“The Burning Man”)

A Review by CJJ

If you’re a hardcore TMNT fan, then it is highly likely that you’re familiar with the writing of Tristan Jones, who was responsible for coming up with several of the storylines used in Tales of the TMNT Volume Two. Jones, who participates on a semi-regular basis at the Technodrome Forums, one of the largest growing TMNT fan communities online, has accomplished several notable feats as a writer for Mirage—most notably, the introduction of Hunter Mason into the Mirage canon in issue #56. Hun is one of my own personal favorite TMNT villains of all time, and I was just as stoked over Hun’s appearance in Tales #56 as I was when Karai finally got her own action figure. Hun, as you, the reader, should know, was originally a TMNT cartoon character, and Jones (Tristan, not Casey) handled him extremely well in issue #56. He has since appeared in Tales in #59, which also introduces Lauren Stanton, a character who seems most likely to have been based off of Judith Hoag’s portrayal of April O’ Neil in the first TMNT movie, which hit the big screen in 1990.

While these are both amazing issues, I am writing this review to praise Tristan’s most recent feat, Tales of the TMNT #64, “The Burning Man.” Initially, I was not all that excited about this issue—the buy-out still had some of us quite confused and/or bummed, nor did I have the means to pick it up immediately after it came out. So I read “The Burning Man” the same day I read “Donatello: The Brain Thief” Parts 3 and 4. I also picked up yet another reprint of TMNT Vol.1 Issue 1, which I have read more times than I can count. I picked up four TMNT books in one visit to the comic book store, and of the four, “The Burning Man” was what made the trip worth it.

It seems to me that, for the most part, Paul Harmon’s visuals are most appropriate to Tristan’s writing style, but I actually think that Lawson was a better choice with respect to this particular issue. Usually Tristan’s TMNT stories are serious and dark with little humor/comic relief. This issue is particularly interesting because it deviates from Tristan’s usual projects in a number of ways. Instead of an extremely serious story illustrated by either Harmon or Ponce, we have what is a somewhat light-hearted story illustrated by Jim Lawson. Lawson’s style has changed and evolved significantly over the years, and while Lawson’s style can indeed work for serious, darker stories (“Sons of the Silent Age” by Stephen Murphy comes to mind), it is hard to imagine what this issue would look like illustrated by Harmon or Ponce. While both are extremely talented artists (Ponce’s visuals made #61 the great issue that it is, just as Harmon’s visuals did for #’s 56 and 59), I don’t think either of their styles would have been appropriate to a story such as this one. This story is enough like an acid trip as it is.

For those of you who have tried to write TMNT stories of your own (for fun, of course), you may have noticed that Michelangelo is EXTREMELY hard to write. I have no idea why this is. Michelangelo’s complexity as a character is one of the universe’s greatest paradoxes. Raphael, Leonardo, and Donatello are all relatively easy to write in comparison. Since these characters are archetypes, none of them should be all that difficult to write. Definitely not the case. Especially with regards to Michelangelo.

I think part of this story’s appeal is seeing Michelangelo in a situation that demands a certain amount of maturity that he may very well lack, and Jones presents us with an interesting internal struggle. Michelangelo went from being everyone’s favorite turtle back in the ’80s and ‘90s to being considered an annoying little shit by many fans. This is for the most part due to the way he has been portrayed in the more recent cartoon series and most recent TMNT movie. In “The Burning Man,” Michelangelo makes an earnest attempt to recruit the reader to his way of thinking in regards to the events that have transpired over the course of the crazy week he has just lived. He is frustrated with Leonardo, who seems to be acting more as a means of validating his own ego (Michelangelo even goes so far as to compare him to Raph, which is actually a very good observation), and criticizes Donatello’s communication equipment, which “never works when we need it to.” All the turtles have tendencies towards psychological vulnerability; I guess that’s what happens when you grow up in a sewer. This issue would do just as well if titled “The Blame Game,” since this story seems to be less about the burning man as a threat and more about the turtles’ inability to work as a team at whatever age they are in this particular story.

What really impressed me about this story was its complexity. You really have to read between the lines. I’ve read this issue three times now, and I notice something new/have some great new realization about Michelangelo or the turtles every time I read it. Michelangelo seems extremely aware of the reputation he has built over the years, and seems to be attempting to make a counter-argument in his own favor before the 25th Anniversary runs out. He makes a decent attempt, but I also feel that most fans will be apt to question his sincerity on the basis of his own theatricality. He caricatures Leonardo as the stereotypical ego-driven vigilante type to the point that the caricature itself must be questioned. He also tells several small white lies over the course of the narrative, but goes on to rectify them immediately, almost as if we might find out he’s lying and no longer trust his narration, or as if he doesn’t want to manipulate the one person whose respect he might actually be able to gain—the reader’s.

It is always a relief to come across as writer as versatile and competent as Tristan Jones, and this reader can only hope that he receives more TMNT work in the future, which assumes that Viacom will do something remotely serious and/or geared to an older audience with the turtles. It will be a pity if this story arc meets the same fate as Murphy’s “Forever War” (it will also be ironic, considering that Tales of the TMNT Vol. 2 is ending after issue #70; since the Archie TMNT series ended after issue #72).

Monday, October 26, 2009

What's next?

With my last TMNT comic due this November (through Mirage at least), I've been looking in all sorts of new directions to keep writing. I've been speaking with local publisher Gestalt about the possibilities of having my first creator owned book published through them, and things are looking good. I posted a bit of a teaser a while back if people can find it! ;)

I'm also working on a pitch with one of the Transformers crew over at IDW that I'm really excited about (and it has nothing to do with Transformers either), and am waiting to hear back on a little something that's sitting at Disney at the moment. I've touched base with a couple of editors here and there to see if there's any chance of work on some other licensed books, but we'll see how that goes. Right now, my priorities are "Tyrant Earth" and the first of the aforementioned pitches. And paying rent.

Oh, I'm also overhauling all my "Tobin's Spirit Guide" artwork! I'll have updates on all that soon!

Thursday, October 22, 2009

(Not The) End of the World

I'm sure everyone's aware of what's going on, so I'm not going to prattle on about the TMNT sale. All I have to say on the matter is that I really do wish everyone at Mirage the very best for the future, and that I look forward to seeing where the Turtles go from here. I'd be lying if I said I wasn't disappointed, because there were some things in place before the deal went ahead that I was genuinely excited about (the continuation of the Hun/King Cobra gang war saga on a monthly schedule), but that said, hopefully whoever picks up the ball will see fit to have me on board (you people out there need to support me on that one! Bug the shit out of whoever gets it!! ;) ).

Ultimately I think the sale's a great thing for the TMNT, and I can't see why, for the life of me, fans are getting so beat up about all this. This is what people have wanted for so long, and now all I'm seeing is negativity.

Anyway, life goes on. I'm still working on my own books, and I have two prospective gigs lined up at IDW that I'm hoping pan out, because they both revolve around the only thing that means more to me personally than the Turtles. I'm eagerly awaiting word back from Disney on another, and Andres and I are still working on Tyrant Earth. I also have my own project, which I finally decided to call "Caught in the Rain", slowly coming together too.

What else is happening? My mother is being forced to pay rent she can't afford on a house she bought (hence why she can't afford rent) two months ago because the vendor and real estate agents are shit rags, so my mother and brother are at risk of being homeless unless these dicks get their act. If I could fit them in at my place I would, but with two housemates in a unit that barely holds the three of us (four if you count one's girlfriend) it makes things a little hard.

Oh, my brother also landed a job at Walt Disney World starting July 17 next year! He'll be over there working in the park and hotel for 6 months. Kinda cool! Hopefully, I'll be able to visit him around NYCC next year!

One last thing, Armageddon Expo was held here in Melbourne last weekend. Met Greg Rucka and Bill Sienkiewics, along with Peter David, who were all fantastic, and I got to speak with Greg at length about the ins and outs of the comic industry at the moment. Really great guy! His Gotham Central run is one of my favourite books of all time! I also got another Venkman sketch for the slowly growing collection (at the moment it's just this one and one by Terry Dodson I got at SDCC), this one is by "Chamba" from Udon's Street Fighter comics -- another local dude!

Check it!

Friday, May 01, 2009

Tales #59 Preview with letters!

Tales of the TMNT #59

Available for pre-order in Diamond Comic Distributors' April catalog, "Previews" V19 #247

Ship Date: June, 2009

Format: 32 B&W pages, full color cover, standard size comic

Retail Price: $3.25

Cover art by Paul Harmon and Steve Lavigne; script by Tristan Jones, art by Paul Harmon

"Exposé" - Journalist Lauren Stanton investigates the suspicious circumstances surrounding the early release of notorious criminal Hunter (Hun) Mason from prison and its connection to the mysterious Foot Clan. As Stanton delves deeper into New York City's underworld, she'll discover unfathomable evil lurking in the darkness and her only hope to escape might not be entirely human...

Following up on their efforts on the critically acclaimed "Tales of the TMNT" #56, rising talents Tristan Jones and Paul Harmon return to further explore the seedier side of the Mirage Universe, introducing an sinister new villain and giving readers a fresh look at the TMNT themselves. A perfect jumping on point for new readers!

tales59_12
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Sunday, April 26, 2009

Teasity-tease-tease! Tales of the TMNT #59 and #61

Introducing (sorta), my new favorite character. Anyone who does anything creative knows that you sometimes become a little overly protective/attached to certain things you come up with, and, well, this character is mine... perhaps purely because of the last two panels. Paul and I didn't really even discuss the look of the character, he just did it and she turned out perfect. Everything about her is spot on! Anyway, here's a little more...


I crack up every time I see these two panels.

Here's a full page just to hold you over until June.



Also, as noted in the title of the post, here are some teasers from #61, with art by Andres Ponce! Love the nod to #36 too! More on all that later!


Get this shit offa me. I iz pissed!

Der Fastcar ist norty!

Leo: I can haz volleyball?
Don: You are in my base, ruining my carpetz.

Huey Lewis.

Street Pizza

Thursday, March 19, 2009

A Couple of Neat Things...

The Aussie TMNT website is now live and looks fantastic! Check that out here!

Tales #56 is in the spotlight over at TMNT25.com now too! Yay!

I also just finished up a pretty hefty interview over at The Pulse this morning (been up since 2 am), so I'll shout when that goes live. Pretty interesting questions (for me at least), though I'm still kinda fresh to the whole interview thing so hopefully it's all good! Also, keep an eye out over that way, because I'll be writing a series of columns about the Mirage Universe over there in the near future.

Really, excited -- I get my first taste of the interiors for #59 soon too! Oh, and Andres cover for #61 looks like it'll be pretty f@#kin' mad too!

Monday, March 02, 2009

Heist!

My partner in crime on Tales of the TMNT #61 and TMNT Comics: Fast Forward! has just posted news that his side project with writer Brendan McGinley! Be sure to check it out!

http://www.indeliblecomics.com/heist/

Monday, February 09, 2009

It Is Done


I just got an email from Paul...

The art for Tales #56 is complete!

All that is left to say really...

Monday, January 19, 2009

Tales of the TMNT #54 On Sale This Week

Be sure to pick it up! This issue is written by Andrew Bonia, who I had the pleasure of meeting at NYCC last year. If I'm hearing right, Andrew J. will be present and accounted for at NYCC again this year, so be sure to get yourself a copy and get it signed by the dude himself!

Here's a sneak peak!

http://www.comicscontinuum.com/stories/0901/19/miragefirsts.htm

Sunday, July 27, 2008

Two Down (almost)...

I had a massive breakthrough on a script that was causing some troubles for me of late. It's the heavy hitting introduction of a character who is new to the comics and will hopefully be around for some time! His name (at the moment) is Hunter Mason, and we have seen him before (in one way or another)!

By the way... This is just concept art, and nothing definite for any of my stories, but Paul whipped this up for me to help me with some writer's block!

Thursday, May 15, 2008

The Pull List

Australians not in the know will think this is something with vague sexual connotations, but most Americans probably know what this means -- it's the comic titles I read and have on order at my LCS (Classic Comics). I've bolded all my favourites, but some of the others are really starting to come into their own now. Moon Knight and Ghost Rider have definitely picked up lately, and Iron Man is just trailing behind the others at the moment with Batman. If All Star came out a little more regularly it'd be a definite favourite.

  • Ongoings

Daredevil
Batman
Amazing Spiderman
Detective Comics

Spiderman Family
All Star Batman and Robin
Ultimate Spiderman
Gotham Underground
Thunderbolts
Batman Confidential
Avengers: Initiative
Gotham After Midnight
New Avengers
Mighty Avengers
Silent Hill
Iron Man
Buffy the Vampire Slayer
Invincible Iron Man
Angel: After the Fall
Captain America
Groo
Hulk
Serenity
Ghost Rider
Wormwood: Gentleman Corpse
Moon Knight
GI JOE
X-Men Legacy
Indiana Jones
Uncanny X-Men
Sinbad
X-Force
Tales of the TMNT

Cable
TMNT
Deadpool
Legends of the Dark Crystal
Nova
Return to the Labyrinth
Guardians of the Galaxy
Thor
Marvel Comics Presents

  • Mini's/Limited/Secret Invasion
Avengers/Invaders
Secret Defenders
Batman: Death Mask
Secret Invasion
Secret Invasion Frontline
Fantastic Four
Black Panther
Captain Britain and MI 13
X-Men: Secret Invasion
Incredible Hercules
Runaways/Young Avengers
Ms. Marvel
She Hulk
New Warriors
Secret Invasion: Spiderman
Secret Invasion: Inhumans
Secret Invasion: Thor
X-Factor
Geoff Johns/Dick Donner Superman material

I'm sure I've missed a few, and when/if I remember, I'll add them to the list too.

Tuesday, January 15, 2008

More Untold Tales of the TMNT

Tales #50 is well underway and looking good so far. Here are some more Tales that didn't make the cut. Wasn't told why by the man himself, but I'm assuming it's simply because at the moment Mirage is still working under its inhouse rule, which is cool. Maybe next year...

TALES OF THE TEENAGE MUTANT NINJA TURTLES
“POWER OF THE MEDIA” (Tentative Title)
Proposal for a Tale of the Teenage Mutant Ninja Turtles
By Tristan Huw Jones

Lauren Stanton (tentative name) was one of the best investigative journalists New York
City had to offer. She’d won numerous awards, having made a name for
herself for various exposés on the organised criminal element of New
York, but when whispers of a mysterious ninja cult known as “The Foot
Clan” began surfacing, along with rumours of monsters in the sewers,
that name became mud. Her stories on such topics were laughed off,
with people saying she should have quit while she was ahead. But now,
the underworld is becoming restless, as the various criminal factions
vie for power and territorial control after rumours of a major player
suddenly disappearing, and Lauren sees the chance to reclaim her
reputation…

We open with Lauren being blasted by her Editor-in-Chief. She’s been
working on a story looking at the recent rise in gang related
violence and believes that there may be a number of corrupt NYPD
officers with ties to some of the heavy hitters. Her boss tells her
to drop the story and bring him one on the “tragic” fire that broke
out in the Fifth Precinct a couple of days earlier (Tales #36), which
was believed to have been started by one of the local gangs. Knowing
that a couple of gangers are being tried for the fire, she heads to
the hearing.

She arrives just as the hearing is adjourned and manages Gordon
Miller on his way out. Not content to let her story on police
corruption go she confronts Miller, suspecting he may know more than
he’s letting on. He certainly does, but tells her they’re on the same
side and that she needs to be careful, as if she gets in too deep,
there may be no coming back. She says she’ll take her chances. She
also recognises one of the officers escorting the gang members from
the courthouse and takes a photo on her cell phone.

She uses the photo to I.D. the cop and it turns out he’s been under
internal investigation for corruption and links to local gangs.
Lauren tracks him to a nightclub, and after sneaking in, finds him,
and a number of other officers dealing with members of the criminal
underworld there in the club. She tries to get pictures using her
cell phone again but is caught and chased down. She just makes it to
her car and locks herself in, but the crims are relentless and start
trying to bust up the car to get to her. Before long, Casey, Mike and
Raph show up and kick some shell, but little do they realise that
Lauren caught the whole thing on the video setting on her phone!

Realising this is her chance at reclaiming her reputation and proving
to everyone she was right, she starts digging up everything she can
find that connects to the Turtles, including making the connection
between Casey and April, and when the Turtles catch wind of what
she’s doing, they have to stop her before she goes public with
everything.
In the end, Lauren realises that some stories are better left untold
and destroys all the evidence she has of the Turtles existence.

If accepted, this would be a Tale of the TMNT told through the eyes
of a completely new party, showing us how the media, specifically the
tabloid media, views the events of the TMNT universe. It would be a
stand-alone, making reference to a number of key “public” events in
the Turtles’ history, as well as linking in a small way to Tales #36
(to give the story a place in time).


TALES OF THE TEENAGE MUTANT NINJA TURTLES
"RISE OF THE DRAGON” (Tentative Title)
Proposal for a Tale of the Teenage Mutant Ninja Turtles
By Tristan Huw Jones
NOTES:

Rise of the Dragon fast and furious Tale of the TMNT, combining heavy
elements of Chinese mysticism and mythology, with fast paced kung-fu
action and high fantasy. You’ve got the resurrection of a long dead
Chinese sorcerer, cultists, Jiang Shi (also known as Hopping Corpses
– they were a popular subject of Hong Kong movies during the 80’s,
but these would combine the traditional with the stereotype), and a
demon dragon who plans on merging Di Yu (Hell in Chinese mythology)
with our realm.

Though not necessary to the story, it would be neat to involve Chang
Lao from your story in the old Shell Shock TPB, though a little older
and much more disciplined and powerful (thanks to Don’s teachings).
But again, it’s not necessary and the character can be changed very
simply.

I understand that there is a limited amount of space for stories when
it comes to Tales of the TMNT, and understand that a two part story
isn’t always feasible, however I feel that this story would really
benefit from being broken down into two parts in a similar fashion to
Tales #3 and #4. I have included a breakdown of both issues, one
would focus on the Turtles coming into conflict with the cultists,
the sorcerer and the Jiang Shi, and the second part would see the
Turtles facing the demonic dragon itself. If you do like the story,
but would prefer it condensed into one issue, then that’s not a
problem at all, but I would be more than happy to write both scripts
and take a pay cut if that helps out at all!

Anyway, on with the story!

SYNOPSIS:

Splinter is in deep meditation when he senses a powerful spiritual
disturbance. In a secret chamber beneath the city, a ritual is being
performed before a huge statue of a dragon. A mummified corpse lies
before the statue on an altar, surrounded by cultists. An energy
force seeps from the dragon statues eyes into the corpse, which
reanimates. The cultists bow down to the reborn demon, which tells
them that they must reclaim a special talisman in order for him to be
restored to his full power. The sorcerer is suddenly aware of
Splinter’s spiritual interloping and attacks him on a spiritual level.

Splinter informs the Turtles of his vision and tells them that the
sorcerer must not find the talisman, otherwise the whole world is in
danger. With only an image from one of Splinter’s scrolls to go off,
Donatello suggests they speak with an old friend of his who may be
able to help. The group heads into Chinatown to a small Shoalin
temple, where they meet with Chang Lao, who has learnt much since
Donatello and he parted ways. They explain their situation to him,
and Lao informs them that the talisman is useless without “The Eye of
the Dragon”, a small gem that give the talisman it’s power, and he
knows it’s safe because he has it! Suddenly, the temple is besieged
by the cultists, sent by the sorcerer to deal with Splinter and the
Turtles (being the only beings aware of the sorcerer’s existence and
the only ones capable of stopping him). The Turtles, Splinter and
Chang fight the cultists (who appear to be under some kind of spell)
there in the temple, but they manage to escape with the gem.

Our heroes give chase, eventually arriving at a Chinese Museum, and
find the cultists and the sorcerer in a large room set up in a
similar fashion to the temple in Splinter’s vision. There are a
number of mummies and other artefacts in casings around the room, and
a large statue of a malevolent looking dragon dominates the room. The
statue has the stolen gem it’s forehead, like a third eye and the
sorcerer seems to be drawing power from the statue using the talisman
as a channelling device. The Turtles rush to stop the ritual’s
completion, but suddenly, the mummies in the casings come to life as
Jiang Shi and battle the Turtles. Leo manages to destroy the talisman
during the fight and the sorcerer collapses. Momentary celebration is
broken off when Splinter ominously tells them:
“Something is wrong…”

The sorcerer starts cackling, then suddenly bursts, unleashing a
demonic dragon!

End Part 1!


PART 2

The demon is reborn, and a cultist comes forward to praise it and
mock the turtles. The cultist is promptly devoured and the demon
dragon also mocks the turtles before filling the chamber with flames.
The group manages to find cover, but the demon escapes into the
streets. Splinter tells them that the demon must be stopped at all
costs.

On the streets, it’s pandemonium. The dragon is wreaking havoc in
Chinatown. The Turtles are more concerned for the safety of the
people to care about being seen right now, but the dragon sees that
the heroes are still alive and draws a flaming symbol in the air
which turns the people on the streets against the turtles and
Splinter. Chang makes a break for it.

Not wanting to hurt anyone innocent, but still wanting to stay alive,
the Turtles fight back as best they can. When things start looking
grim, Chang pulls up in a delivery van and helps the group escape.
They break away from the mob and give chase to the dragon.

They chase it for a few blocks, but it draws another symbol in the
air and two dragon-faced warriors materialise from the symbol. They
crash down on the van and try to get at the guys inside. The van
crashes and everyone bails out. The Dragon-warriors are still won’t
let up, and Raph and Leo stay to fight them, telling the others to go
after the dragon itself.

They see it circling in the sky and scale a fire escape to get as
close as they can. Splinter, Don and Mike confront the dragon, but it
scoffs at them and produces more dragon-warriors. Without blades, Don
and Mike feel the fight is useless, but Splinter is determined to
bring down the dragon. He lobs shurikens at it as the battles rage on
the street and the rooftop, but soon the dragon grows tired of
Splinter and swoops down on him, jaws wide.
The dragon swallows Splinter.

The battles seem to freeze as the turtles watch it all happen. Even
Raph and Leo can see something has gone wrong from the streets.

SHUNK!

A long, thin blade suddenly bursts from the dragon’s head, the same
place the gemstone was on the statue. It freezes. Splinter rolls out
from its mouth and stands perfectly poised before sheathing the blade
hidden inside his walking stick. Light and flame burst from the wound
and the dragon starts burning to ashes. The dragon warriors distort
and disappear back to their dimensions, the people in Chinatown
return to normal (without memory of the event) and Splinter has saved
the day.


TALES OF THE TEENAGE MUTANT NINJA TURTLES
"NEMESIS PRIME” (Tentative Title)
Proposal for a Tale of the Teenage Mutant Ninja Turtles
By Tristan Huw Jones
NOTES:

The idea that the Utroms aren’t all they seem to be is something that
intrigues me, and a number of the readers, based on what I’ve seen on
the message boards and letter columns. This story plays on that, but
takes it one step further hinting that they may or may not be
responsible for not only the destruction of the Triceraton homeworld,
but possibly even their own!

The villain of the piece, Karnox Prime, is essentially a Tyrannosaur
version of the Triceraton, and came about through the simple notion
that if there are Ceratopsian aliens out there, surely there would be
other Dinosaurian races. And with the Tyrannosaurus being the
classical enemy of the Triceratops, a Tyrannotaur would be an
interesting creature to see played against the Ceratopsians.

The story is set loosely in the “Post Volume 2, Pre Volume 4” time
frame, and would really only make reference to the Transmat incident
of Volume 1, Issue 7. The only thing that would definitely put it
before any of the more recent stories involving Utroms is the fact
that this would be the first time since the Transmat incident that
the Turtles have come into contact with the Utroms.

Essentially it’s like an old issues of the Fantastic Four – a fun,
high-concept sci-fi story but with that slightly grounded, darker
edge the Turtles comics are known for.


SYNOPSIS:

Above the Triceraton homeworlds, Karnox Prime – one of the galaxy’s
most wanted and dangerous criminals, and believed to be the last
surviving member of the Tyrannotaur species – is being handed over to
the Triceratons. But even under maximum security, Prime escapes in an
explosive fashion, and he and his rag-tag group of intergalactic
pirates set a course for “Earth”.

Having received the final transmission from the Utrom taskforce
involved in Prime’s incarceration, a hidden group of Utroms residing
on Earth contact the Turtles for help, having traced Prime’s last
known trajectory. The Turtles are surprised at the existence of the
hidden Utroms, believing they had all left the Earth during the
Transmat incident (TMNT vol.1 #7) a while ago. The Utroms explain
their plight – one of them is the Utrom responsible for Prime’s
incarceration, but they can’t run the risk of exposing themselves at
this point in time, and with the Turtles having already come into
contact with the Utroms, they believe they can trust them. The Utroms
would normally try to escape, but with such little warning, they have
no choice but to try and deal with Prime themselves.

The Turtles agree to help, and in the dead of night, Prime’s shuttle
arrives. He appears to be tracking the Utroms somehow, and they try
to lead him and his crew away from the general populace to a derelict
building area schedule for demolition. The groups clash, but as the
Turtles battle the Tyrannotaur, it becomes clear that more is going
on than they realise. Karnox seems to hold vital information
regarding the possible involvement of the Utroms in the shattering of
the Triceraton homeworld, and also reveals to them that there are
more Utroms hidden in the human society on Earth than they could have
ever imagined, but his violent past may be worse than they’d been led
to believe!

Eventually the Utroms employ extremely dirty tactics to defeat the
alien pirates (a cerebral neuralizer – bringing the target into total
submission of the user), and Karnox manages to escape. The Turtles,
while relieved the danger has been suppressed, can’t help but wonder
about the revelations of the night and who should be believed…



TALES OF THE TEENAGE MUTANT NINJA TURTLES
"AKUMA WA-MU” (Tentative Title)
Proposal for a Tale of the Teenage Mutant Ninja Turtles
By Tristan Huw Jones



INTRODUCTION:

This story is focused entirely on a young Oroku Saki, it also recounts how he came across the worms that were utilized in his resurrection. It’s a bit of a different stroke for a Tale of the TMNT, leaning a bit closer towards the horror side of things, with a touch of sci-fi, kind of like John Carpenter’s classic “The Thing”.

Just before getting to the story itself, when reading the complete comic, the fact that the young warrior we focus is Oroku Saki would not be revealed until the very end.

STORY:

A young Japanese man has been drawn to a small mountainside village in rural Japan. Stories have begun circulating about the mountain being cursed, and that monsters have started to appear in the woods that climb the side of the mountain. But what has ultimately drawn the warrior to the village are the reports of people returning from the dead…

After arriving in a village on the outskirts of the woods at the mountain’s base, the warrior is taken to a family who tells him of their young son, who died of illness and returned from the dead. He is also told about another family who ate fish caught in a river at the base of the mountain and became monsters. Their bodies were burnt out of fear. The warrior asks to be led to the river.

The warrior and three aids head into the woods and find the river. There’s nothing out of the ordinary here, but they are being watched by ominous, animalistic shapes.

They follow the river through the woods and up the mountain for a while, and before long, they are attacked by strange dogs bearing different, but very bizarre characteristics. One is monstrously large, while two others have strange, almost human features. The warrior disposes the dogs, but the aids have already fled in terror.

The warrior discovers tracks in the ground and follows them to the “cursed” village he’s been hearing about. When he arrives, he sees what appear to be ordinary townsfolk in the sparsely populated village, but after watching them from a distance, they are revealed as being horrible freaks, some having animal-like features, others are just grotesque humanoids (physically distorted in a fashion similar to the Shredder-clones). He is set upon by some of the villagers, eventually being overwhelmed by sheer numbers. He retreats into one of the houses and holds up for a while, Night of the Living Dead-style. Freaks pour in to get at him, but being the skilled warrior he is, he manages to escape unharmed.

From the roof of one of the houses, the warrior spots what he’s been searching for – a cave in the side of the mountain, just a little further up. He continues on, and eventually reaches the cave, where he faces a horrific monster – a disturbing combination of bear, humans and other smaller mountain animals that puts the Shredder-shark to shame.

The warrior fights with the creature, eventually destroying it. He ventures into the cave where he finds a large chamber holding what appears to be a meteorite of some sort. An eerie glow seeps out through cracks in its surface, but there are worms everywhere. The warrior picks one out of the surface of the meteor and grins.

Cut to outside where a helicopter approaches. A group of Foot Soldiers greet the warrior, as do two Elite and a rather well dressed Japanese man. The warrior smirks and tells them to get to work, as we reveal the warrior to be Oroku Saki!

Thursday, November 15, 2007

Black Magic - Untold Tales of the TMNT


SYNOPSIS
In the aftermath of the epic City At War incident, the criminal element of New York City is stirring. With the Foot Clan either in hiding or reformed by Karai, the various gangs and other criminal organizations make their moves against each other, as they vie for territorial control. Amidst this wave of violence, a new and potentially far more dangerous problem is spreading through the city at an alarming rate – a new drug known as Black Magic…

We open in the ER of a downtown hospital. Casey Jones has is storming through the hallways, ignoring the doctors and nurses trying to stop him. He’s furious. He finally arrives in a small room, where a young girl lies and a familiar face awaits, but before we can even guess who it is, Casey has slammed him against the wall. It’s Sid (from “Cousin Sid” - this however is a no-go, as Sid is appearing in new stories direct from Pete) and the girl is his younger sister Amy. Demanding to know how she got like this, Casey presses Sid hard for answers – ones he’s extremely reluctant to give. As it turns out she experimented with Black Magic and wound up overdosing. Torn between disappointment and love for his younger cousin, Casey swears he’s going to get whoever’s responsible and turns to the Turtles for help.

The Turtles agree to help, but warn that Casey will be on his own for a lot of this, as the Turtles don’t want to risk getting too involved with the gang problems, fearing their involvement may make things worse, just as it did with the Foot Clan. Don says he’ll stay and dig up whatever information he can on Black Magic. Casey, Raph and Mike head out and begin pressing local dealers and thugs for information, turning over whatever stone they can, eventually finding themselves Hell’s Kitchen, where they arrange to “meet” with a dealer named The Doctor (“because he’s got what you need…”). Pretending to be representatives of the “Kappa” gang, Casey, Mike and Raph are lead to an abandoned building where The Doctor runs his operations, but with Raph and Mike in disguises they can’t take off, they are refused entry. Raph tells Casey that they’ll “wait” for him outside, Casey agrees and is led inside.

The Turtles sneak to the roof of the building so they can keep an eye on things, and Casey tries to negotiate some sort of deal with The Doctor (in reality, he’s trying to get the Doctor alone so he can dish out some justice). Little does he know that The Doctor is suspicious of Casey and leads him into a closed room, out of view of the Turtles. Raph and Mike watch as Casey disappears through a door with The Doctor, but when The Doctor comes back out alone some time later, the duo realise something’s gone wrong. They contact Don and let him know what’s going on, who responds with some interesting info about Black Magic: when combined with another substance in exact measurements, it creates what is effectively a “zombi” drug, shutting off certain brain functions, and making those affected by the concoction totally subservient to those who give it to them.

Mike and Raph spring into action, chasing down Casey, dealing with The Doctor’s goons along the way and eventually find themselves in a massive underground area connecting to the sewers, where crates of Black Magic are being stored. Somewhere else down there, Casey has awoken to find himself in a sort of ritual chamber, bound in a fashion similar to those in Indiana Jones and the Temple of Doom, and confronted by a Haitian man with a tattoo of a skull on his face. The skullfaced man is going to force the zombi drug on Casey and just when things look bad, the Turtles bust in and interrupt the ritual. A brief battle breaks out, and the skullfaced man throws the mixture in Casey’s face. The dosage doesn’t seem like enough to completely affect him, but Casey reacts nonetheless, and Mike and Raph decide to grab Casey and get the hell out, setting fire to the crates of drugs as they do.

They arrive back at the lair, where Don has prepared a makeshift antidote using common pharmaceuticals. Casey recovers and although disappointed that the skullfaced man got away, the fact that the Black Magic cache was destroyed and that they know who’s behind it fills them with a sense of accomplishment. For now, Black Magic is no longer a threat.

Blood on the Streets - Untold Tales of the TMNT aka Tales #36 Sequel mk.II

After receiving a lot of positive responses to Tales #36, I decided to rework the sequel I had in mind and narrow it down to this story. The two major things people responded to were the action and the story, and both are elements I would like to up the ante on with this Tale providing intense ninja action with an intricate done-in-one story.

Picking up some of the story elements in Tales #36 that many responded so well to, this story would take a closer look at the status quo of the New York underworld following the major shake up that would have happened during and following the City At War arc.

Where Tales #36 was predominantly focused on the character of Gordon Miller, with the Turtles being more of an occurrence, this story would see the Turtles in the forefront, with Miller making more of a Commissioner Gordon style cameo appearance.

The story's action would once again focus heavily on the ninja aspect of the Turtles, and we will be able to see how well trained they are when they have to deal with both Foot ninjas AND heavily armed gangsters.

There would also be a heavy focus on the Turtles working together as a team, as brothers, especially during their fight with the heavyweight gang-leader.

Something else I would like to highlight is how the Turtles manage to keep tabs on certain aspects of New York's criminal element, which would be shown when Don and Leo examine the way the gangs have been moving and when Casey tells them how he heard about the arms deal. This could tie in well as sort of a carry-on from the relationship established with Miller and Whitmire in Tales #36, and could possibly even make reference to Nobody/Officer Longer.

Hopefully you like what you see!

SYNOPSIS:

In the months that followed City At War and the reformation of the Foot Clan, the gangs and powerplayers of the criminal underworld began vying for control over certain territories once held by the Shredder and the Foot Clan. Now, someone is aiming to become top dog in this villainous food chain, brutally waging war against the various gangs and heavy hitters for their territory, and with the police seemingly at a loss and Karaiís Foot Clan no where to be found, only the Turtles can do anything to put a stop to the violence in the streets.

We open on a police raid of a derelict building, believed to be a mob hideout. The police bust in only to find that, once again, someone has beaten them to one of the heavy hitting gangs/criminal organizations. Outside, we see that Leo and Mike are watching from a nearby rooftop, having followed the police trucks to the site of the raid. They are meeting with Miller (from Tales #36) who explains to them that the Foot have vanished (although there could still be some buried in the force covering for them) and right now, their big worry is the increasing gang problem. Miller offers to forward what files he can on to them to see what they can do.

The Turtles head back to the lair where Casey and Raph are shooting some hoops and Donatello is working on something. They seem to all be talking about something when Leo and Mike arrive home. After explaining the situation to Don, Casey and Raph, they check through the files Miller has given them and Don works out that the attacks have been aimed at gangs that have ties to the Foot Clan. They also manage to deduce who the next major target is likely to be, which all ties into what Casey was telling Raph and Don before Mike and Leo got back: word on the street is that someone has managed to get their hands on some heavy duty weaponry and that this new gang is the buyer. They all agree to check it out, and if it turns out to be right, then they may be able to put a stop to the violence and prevent this new gang from reaching the top of the underworld.

The Turtles and Casey arrive at the warehouse the deal is set to go down and are confronted by something they werenít expecting. The dealer is Lin (the traitorous Foot ninja who had infiltrated the NYPD from Tales #36) with an entourage of Foot clansmen! The buyers arrive, a group of thugs, led by the hulking Copperhead (tentative name), whose hulking physique and ugly mug put even Hun to shame! Our heroes formulate a plan, a way they can take care of the gangers and get their hands on Lin, and launch their attack.

In the battle that follows, the Turtles dominate the gang and take down some of the Foot clansmen, but seriously underestimate Copperhead, who proves to be more than a match for the Turtles. Lin manages to escape during the fighting, and as police sirens draw closer, the Turtles, Casey, and the gang leader all make their own exits. The police arrest the gang-members and Foot clansmen left in the building and secure the weapons. Later Miller meets up with the Turtles and they discuss the revelations of the evening. Miller thanks them for putting a stop to things before they could get out of hand, and our heroes part ways.

Wednesday, November 14, 2007

Thicker Than Water - The Sequel to Serve and Protect

Since the publication of Tales #36, I've had a lot of people emailing me about the sequel - when it will happen, what will happen in it, etc. Unfortunately, the story I'd conceived as a sequel was turned down, and I haven't heard either way on the subsequent follow-ups yet (though those stories are more along the lines of spin-offs,
rather than sequels like this one). So, out of fan curiosity and due to request, here's the sequel I pitched.

I have since pitched other stories involving the characters of Diamondback and Copperhead, so hopefully one day they'll grace the pages of my favourite book!
The intention was to create new, temporary villains that could come back every so often and kind of fill that void to stop people, both inside and outside the fanbase, continually asking for the Shredder to come back. But I digress...










Thursday, August 16, 2007

Bad News for Tales #36 Sequel, Other Comic News

Just got a bit of bad news. The sequel idea I proposed to Mirage to follow on from last month's Tales of the TMNT #36 was knocked back. Wasn't told why, but it's a bummer because I thought there were some cool ideas in there and it tied up all the loose ends from "To Serve and Protect"
and if I knew what was liked and what wasn't I could rework it. Oh well, fear not, I have plenty of stories up my sleeve! Just anyone holding out for further exploration of ideas brought up in #36 will have to wait a while longer...

I have, however, been asked to write up another Fast Forward story for the UK! It'll be called Two Heads Are Better Than Three, and will see Triple Threat busting out of incarceration to bust up those responsible for getting him busted in the first bus- I mean place: the TMNT! Not only do they have that to deal with, but Raph and Mike have been fused together through another of Don and Cody's scientific experiments! Due in about three weeks, but not sure when it'll see print (it's usually pretty soon after I finish the draft).

In the mean time, I've started working on some non-TMNT projects I'm hoping lead somewhere. If you like dinosaurs, then watch this space...